domingo, 16 de febrero de 2020

E3 2020: All The Game Companies Attending The Big Event (So Far)

Here's every company coming to the LA Convention Center in June.

By Steve Watts on February 14, 2020 at 10:07AM PST

E3 2020 is coming, and game publishers are preparing to show their wares at the annual event. This year promises to continue a shift that began years ago, as PlayStation is skipping the event again and host Geoff Keighley has announced he will not be producing the E3 Coliseum.

The LA Convention Center is still going to be packed with game developers, though. The show will begin on Tuesday, June 9, and as usual several companies will be hosting their own press conferences and special presentations. We may also see the return of E3-adjacent events like EA Play. Prior years have also hosted a specialized PC Gaming Show to complement the console and publisher press conferences.




Now Playing: E3 2020 Loses One Of Its Biggest Hosts - GS News Updates

So far, the recently-opened official E3 Web site only lists a handful of confirmed exhibitors, but some of the biggest names like Microsoft and Nintendo are among them. We also saw an E3 site leak with some other exhibitors listed, which have not yet been included in the official list. Check out the full list of confirmed companies below. This list will be updated.


E3 2020 Exhibitors
  • Bandai Namco Entertainment
  • Bethesda
  • Capcom
  • Hori
  • Microsoft
  • NDreams
  • Nintendo
  • Nvidia
  • Oculus
  • Sega
  • Square Enix
  • Take-Two Interactive
  • Ubisoft
  • Warner Bros. Interactive
Author's Website: https://www.gamespot.com/
Big Game Release Dates Of February 2020: Xbox One, PS4, Switch, And PC

Here's what's on the way to each platform this month.

By Kevin Knezevic on February 14, 2020 at 6:16PM PST


We're over halfway through the second month of the new year. Despite a recent spate of delays, which saw many of 2020's biggest releases get pushed back into later in the year, there are still several exciting titles on the way to PS4, Xbox One, PC, and Nintendo Switch in February 2020.

This month, in particular, is loaded with re-releases, from the new Champion Edition of Street Fighter V to the Bayonetta & Vanquish 10th Anniversary Bundle and the Switch release of Devil May Cry 3, which boasts a new style-switching system. February will also see the release of Fire Emblem: Three Houses' final wave of DLC, Cindered Shadows, as well as a few original titles like The Dark Crystal: Age of Resistance Tactics and Media Molecule's long-awaited Dreams.




Now Playing: The Biggest Games To Play In 2020 And Beyond

There are still other games on the way next month as well. Below we've rounded up all the biggest titles coming to each platform in February 2020. For a wider look at what's on the way this year, be sure to check out our list of game release dates in 2020.


Dreams (PS4) -- February 14


It's been a long time coming, but Dreams--the ambitious new game from LittleBigPlanet developer Media Molecule--finally launches on PS4 on February 14. While the title has been available in early access since early 2019, this month marks its official worldwide release. More a creation suite than a traditional game, Dreams gives players a flexible array of tools with which they can create their own custom works, from small games to 3D artwork and more. You can then share your works with the community and even build upon creations that other players have shared.

Further reading:


Street Fighter V: Champion Edition (PS4, PC) -- February 14



Arriving alongside Dreams is Street Fighter V: Champion Edition, a new version of Capcom's acclaimed fighting game. Retailing for $30 USD, Champion Edition comes packed with all of the DLC released for Street Fighter V--minus the Fighting Chance, Capcom Pro Tour, and brand collaboration costumes--along with some new content, such as new V-Skills for every character as well as new fighters. If you already own Street Fighter V, you'll have the option to purchase an "upgrade kit" for $25 and receive the new content.

Further reading:


Bayonetta & Vanquish 10th Anniversary Bundle (PS4, Xbox One) -- February 18



Two of Platinum Games' most beloved titles, Bayonetta and Vanquish, both turn 10 this year, and to celebrate, the studio is releasing a Bayonetta & Vanquish 10th Anniversary Bundle for PS4 and Xbox One on February 18. The package includes both frenetic action games, which have been remastered and run at 4K 60 FPS on PS4 Pro and Xbox One X. The physical edition retails for $40 and comes with a gorgeous steelbook case.

Further reading:

Full February 2020 Release Schedule

Release DateGamePlatformsPre-OrderFebruary 4 The Dark Crystal: Age of 

Resistance Tactics PS4, Xbox One, Switch, PC Eshop, Steam

February 4 Zombie Army 4: Dead War PS4, Xbox One, PC Amazon

February 11 Yakuza 5 PS4 Amazon

February 13 Fire Emblem: Three Houses - Cindered Shadows DLC Switch N/A

February 14 Darksiders Genesis PS4, Xbox One, Switch Amazon

February 14 Dreams PS4 Amazon

February 20 Devil May Cry 3: Special Edition Switch N/A

February 25 Mega Man Zero/ZX Legacy Collection PS4, Xbox One, Switch, PC Amazon

February 25 Two Point Hospital PS4, Switch Amazon

February 28 One Punch Man: A Hero Nobody Knows PS4, Xbox One, PC Amazon


Author's Website: https://www.gamespot.com/
Outriders Blends Gears Of War Shooting With Mass Effect-Like Powers For A Fast, Aggressive Cover Shooter

Visit Enoch, become Altered, and decide the fate of humanity.

By Phil Hornshaw | @philhornshaw on February 14, 2020 at 6:10PM PST


Developer People Can Fly has turned out two very different shooters: Bulletstorm, which was heavy on creative kills and run-and-gun action, and Gears of War: Judgment, which makes use of that series' cover-based mechanics and slower movement. With its next game, Outriders, People Can Fly is marrying the two approaches, creating a cover shooter that also incentivizes getting out from behind the chest-high walls and wrecking your foes with a number of cool abilities.

We recently played the first few hours of Outriders at a preview event for the game in Los Angeles, where we got a taste of the new game. It's not just adding elements of different shooters to the mix, though; Outriders is also heavy on RPG features. The result is a game that feels like Gears meeting Mass Effect, complete with sci-fi story and a whole new planet to explore.




Now Playing: Outriders - Everything You Need To Know
Outriders takes its name from a group of military types and scientists who have been doing their best to protect people and save humanity in the last days of Earth. In the game's prologue, you learn that things didn't go so well on our home planet, with dwindling resources and other issues leading to war and chaos. The Outriders were seen as heroes who did their best to help the innocent, but in the end, there was just no saving the planet. At the start of the game, you create an Outrider character who has left Earth and traveled some 80 years in cryostasis to a new planet called Enoch, with plans for colonization. On this mission, the Outriders are tasked with securing colony sites ahead of the rest of the survivors. But of course, things don't go so well.

It turns out Enoch is the home of a mysterious and deadly storm called the Anomaly, which you encounter during the prologue. It rips through the Outriders, killing most of them--but a lucky few survive, and end up with special powers, with you among them. As you cling to life after encountering the Anomaly, your friends throw you back into cryostasis, where you sleep for another 30 years. When you wake up, you discover that life on Enoch has changed for the worse. The Anomaly has ruined the colonists' advanced technology, and now life here is as bad as it was on Earth, with factions fighting over whatever resources they can find. Adding to the troubles are the Altered, a small group of people who have been given god-like powers thanks to the Anomaly, with many of them being corrupted by their capabilities.

"The Altered are the most powerful beings on the planet, and you will meet some who are allies and some who are very much not," explained Joshua Rubins, Outriders' lead writer. "One thing that they have in common is this idea that power corrupts; that it is very, very difficult to become godlike and still be a beneficial god. You have this power, and what do you do with it?"


"What is important is that every Altered will have his own vision of what is going on around him in his own story," Creative Director Bartosz Kmita added. "They're not creating, like, a force of Altereds. Every one of them is basically above human, and everyone has his own thoughts about how to survive on this planet and what we should do to progress."

No Caption Provided

Becoming Altered


Your powers kick in after the prologue, and we played a couple of hours of Outriders with a look at these spiffy capabilities. You choose from one of three classes at this point: the Devastator, a close-range tank class that uses seismic attacks to shred enemies; the Pyromancer, a more mid-range fighter that can manipulate flame; and the Trickster, a class that can teleport and slow enemies to execute fast hit-and-run tactics. Choosing a class locks you in for the rest of the game, but one of the big pushes of Outriders is that it features drop-in, drop-out co-op, allowing you to team up with up to two other players and use your skills together.

Powers all come with cooldown timers, but People Can Fly has purposely made their durations pretty short, allowing you opportunities to get out of cover to use your abilities pretty often. We played as the Trickster class, which wielded a close-range slash attack that could explode multiple enemies, a dome-shaped field that slowed everyone in it to a crawl, and a teleport ability that put us directly behind enemies just about anywhere on the battlefield for up-close blasting. In addition to your powers--you'll unlock eight in all as you level up your character--each class also has a particular healing mechanic that encourages you to use your capabilities creatively. With the Trickster, close-range kills trigger health regeneration or, if you're full up, give you a shield that resists damage. That made getting in close and using powers all the more important, because there are no healing pickups, and automatic health regeneration only restores some of your life.

We are giving the tools for you to even take the same class in different directions, because the class is the beginning, but then you can define all the play style for yourself

When you're zapping enemies with any of your cool superpowers, you're blasting away at them, and this is where Outriders' Gears-like feel comes into play. The cover shooter mechanics are similar to what you'd have found in Judgment, and you'll generally duck behind walls to avoid fire before popping your head up to take shots at enemies. You can carry three weapons at a time, and we saw a few different varieties, including assault rifles, and shotguns. The shotguns in particular have an extremely Gears feel, blowing off limbs and taking apart enemies at close ranges. You'll constantly be restocking ammo from enemies and chests as you fight, but if you're ever running low, you also carry duel sidearms that carry infinite ammo.

The cover-shooting side of Outriders feels pretty standard for that genre, but mixing in your Altered powers helps pick up the game's action significantly. Running around as the Trickster, teleporting behind enemies and annihilating them with a spectral blade or a burst from a shotgun, was where the ideas of Outriders really started to gel. The game uses the cover aspects of its shooter side more as tactical support for the riskier, more aggressive approach, and balancing the two means you're constantly thinking about how to mix positioning, weapons, and powers to most effectively clear out enemies while keeping yourself alive.

Solving that puzzle in each combat encounter is a lot of fun, and with each class's different health-restoring mechanics, you're rewarded for thinking creatively, rather than hanging back and taking the safe route.


No Caption Provided

Looting And Shooting

When it comes to guns and armor, Outriders draws from its RPG inspirations. Some weapons have special perks--we snagged an assault rifle that could cause people to blow up upon death, for instance--and you'll also use mods to upgrade and change your guns, as well. There's also a loot rarity system in place, tied to Outriders' "World Level," which takes the place of traditional difficulty. As you level up your character, you also increase the World Level, which makes for harder battles and rarer loot drops. You can't increase the difficulty until you earn a new level, but you can always back it down if things get too tough.

"Some people will be more interested in the story or just easy progression, and they can keep the World Level low enough to just have entertainment from fighting," Kmita said. "But we really encourage people to go higher and higher. You have to earn that."

You'll also scale up your character as you progress using a skill tree. The choices you make along the way will help dictate your play style, Kmita said. We didn't get far enough into the game to dig into the skill tree, but what People Can Fly showed of the system suggests it's pretty extensive. You might play co-op as the same class as a friend, but your take on the Trickster could be pretty different from theirs, and Kmita said the classes support a variety of play styles.

"We are giving the tools for you to even take the same class in different directions, because the class is the beginning, but then you can define all the play style for yourself," he said. "So [how you play] depends on your luck, it depends on what you will find in the world, and it depends on what choices you would make in the progression tree. This will define your real play style, your real gameplay. It can be totally unique for different people."


No Caption Provided

While taking down enemies in the war for Enoch is your central purpose, Outriders also seems to possess a pretty extensive story. The conflicts raging around you are a big focus, but there's also a strange signal out in the wilderness that seems tied to the Anomaly, and you'll eventually work to track it down and figure out its secrets.

Talking with NPCs involves conversation menus that can expand dialogue and help you learn more about the people you meet and what's going on, and in the prologue, we spent a fair amount of time talking with other Outriders before getting into the action. Don't expect a branching story, though--there aren't dialogue options for your responses, just prompts to get more out of a conversation if you want it.

There are side missions, though, which can also add to the main story and give you more opportunities to earn loot and learn about what's going on on Enoch. Those will add to the main campaign, which People Can Fly said will last you about 25 hours.

We played Outriders on PC, and it's also coming to PlayStation 4 and Xbox One--it's also confirmed for the PS5 and Xbox Series X. Expect it to release in holiday 2020.


Author's Website: https://www.gamespot.com/
Google Stadia Is Getting Five More Games, Including Panzer Dragoon Remake

More titles are on the way to Google's streaming platform.


By Eddie Makuch and Kevin Knezevic on February 14, 2020 at 4:10PM PST

The Stadia library will be expanding soon. Google has confirmed five more titles will be added to the game streaming service in the coming months, three of which will be arriving on Stadia as timed-exclusives.

First are Lost Words: Beyond the Page, Spitlings, and Stacks on Stacks (on Stacks), which will be coming to Stadia this spring and summer. While no release dates have been announced, all three titles will be released on Google's service before they appear on other platforms.





Now Playing: 5 New Titles Coming To Stadia - GS News Update

Lost Words is described as a "narrative-driven, atmospheric puzzler set inside the pages of a young girl's diary." The story was written by Tomb Raider writer Rhianna Pratchett, and the gameplay involves puzzle-solving and platforming throughout a variety of unique and imaginative worlds.

Stacks on Stacks (on Stacks), meanwhile, is a 3D tower builder in which players try to build up a tower out of falling blocks and defend it against ghosts, giant babies, and other enemies. At the end of each level, players can knock down their towers with a wrecking ball, which sounds pretty great.

Finally, Spitlings is an arcadey multiplayer game with a unique twist. You control a character called a Spitling that has teeth it can spit or use to jump (weird, I know). The twist here is that when one player fails, the game restarts.

In addition to those titles, Google has confirmed the Panzer Dragoon remake and Serious Sam Collection will be coming to Stadia. The company hasn't announced when these titles will hit the service, but they're likewise slated to arrive sometime in the coming months. You can read more about the upcoming games on the Stadia blog.

The announcement of these titles comes after more than 50 days without a new game announcement for Stadia. Google has previously said that there are 120 games coming to the platform in 2020, including some major titles like Marvel's Avengers, Cyberpunk 2077, Doom Eternal, Watch Dogs: Legion, Baldur's Gate III and Destroy All Humans. A free version of the service, called Stadia Base, is also slated to launch later this year.

Google Stadia News